|HUGH SANSOM||135 Eastern Parkway 10L Brooklyn, NY 11215 917.604.4844|
|Over 15 years in video, film, interactive media, photography and print. Direction and design in still and motion graphics. Expertise in leading digital content development. Dual–national (U.S., U.K.). Member: AIGA, BDA, NYNMA, IFP.|
|CLIENTS||Ad agencies, publishers, video post houses, high tech firms: e.g., Showtime, CourtTV, the NBA, IBM, 3Com, Harvard, Nissan, Paramount, Sony, Hill Holiday, OgilvyOne, Houghton Mifflin.|
|EXPERIENCE||GravityLens Design Visual Effects 2001 – 2008
Consulting Art and Creative Director; clients include Showtime, Court TV, National Geographic, JP Morgan Chase, Nobel Laureate economist Joseph Stiglitz, PR Newswire, and many others.
|New Line Cinema Interactive Media 2000
Senior Art Director; collaborated with directors (e.g., Lars von Trier) for film sites; evaluation of e–commerce and broadband tools.
|Ogilvy & Mather Senior Art Director 1995 – 99
Directed and designed new media and motion graphics for web ad campaigns; 3D modeling / animation; managed illustrators and writers.
|Greco Ethridge Group Design, Development 1998 – 99
Art direction and development for advertising. Award–winning site for Business Marketings 1998 Agency of the Year.
|The DI Group Graphic Design & Production 1995 – 98
Producer and designer for new media, video, and animation.
|Paramount Communications Tech. Illustrator 1993 – 94
Created art manuscript for math texts; Research, copyediting.
|Houghton Mifflin Editor 1990 – 93
Edited and wrote for texts in math and reading.
|EXPERTISE||Motion graphics and special effects in 2D and 3D for web and broadcast using leading tools: Flash, After Effects, Discreet Combustion, Lightwave, 3ds max, Director, Final Cut Pro, Premiere, Photoshop, Illustrator.|
|Creative and marketing strategy for new and convergent media, especially for entertainment and advertising.|
|Project Management, supervision of illustrators, copywriters, production artists, and junior designers; expertise in MS Office and MS Project.|
|Information design for interactive media, including consultation on and evaluation of alternative solutions; Interactive design; info architecture.|
|Print design for books, periodicals; cover design; handmade books; advertising; experience in high tech and the arts; Quark Xpress.|
|Skills in research and writing; knowledge of the arts and sciences, with degree work in philosophy, physics, and math.|
|EDUCATION||Massachusetts College of Art study in design, drawing, photography; 1995 application–only workshop with Pulitzer prize–winning poet Galway Kinnell.|
|Massachusetts Institute of Technology M.S., Philosophy 1989 Thesis: Can Future People Have Rights? Research in ethics, politics.|
|Cornell University A.B., Physics 1987 Extensive coursework in the sciences, math, and philosophy.|
– Rare Gallery, May – August 2007.